A Game Theoretical Approach for Efficient Deployment of Intrusion Detection System in Mobile Ad Hoc Networks

N. Marchang, R. Tripathi
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引用次数: 13

Abstract

In this paper, we present a game-theoretic model of intrusion detection systems (IDSs) for Mobile Ad hoc Networks. In most of the existing intrusion detection systems for MANETs, a detection system sits on every node, which runs all the time, which is a costly overhead for a battery-powered mobile device. We have used game theory to model the interactions between the intrusion detection system and the attacker to determine whether it is essential to always keep the IDS running without compromising on its effectiveness. The results of our analysis show that one need not keep an IDS running all the time. Besides, our analysis helps in determining how frequently one must keep the IDS running under different conditions.
移动自组织网络中入侵检测系统高效部署的博弈方法
本文提出了移动自组织网络入侵检测系统(ids)的博弈论模型。在大多数现有的manet入侵检测系统中,检测系统位于每个节点上,并且一直运行,这对于电池供电的移动设备来说是昂贵的开销。我们使用博弈论来模拟入侵检测系统和攻击者之间的交互,以确定是否有必要在不影响其有效性的情况下始终保持IDS运行。我们的分析结果表明,不需要让IDS一直运行。此外,我们的分析有助于确定在不同条件下必须保持IDS运行的频率。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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