A Preliminary Study on Accessibility of Augmented Reality Features in Mobile Apps

Sergio Naranjo-Puentes, Camilo Escobar-Velásquez, Christopher Vendome, M. Linares-Vásquez
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引用次数: 2

Abstract

The capabilities of Android applications have been increasing along with the advancements of the underlying mobile devices. This has allowed developers to include features that require more resources and provide more complex functionality inside mobile apps. An example of this is the usage of Augmented Reality (AR) in mobile applications. AR allows developers to experiment with new immersive experiences for their users in a wide variety of application areas. AR content is often visual and it represents a challenge for users with visual impairments, especially if these features are core to the underlying application. In this paper, we present a preliminary study aimed at investigating accessibility of AR functionalities of mobile applications that are not specifically designed for users with visual impairments (i.e., applications of which these users could be part of the intended audience, but they are not the specific audience). To accomplish this, we conducted a case study with 49 individuals without visual impairment and 5 individuals that are visually impaired, who used 5 applications with AR features. Our results demonstrate that the analyzed apps lack accessibility mechanisms within their AR functionalities.
移动应用中增强现实功能可访问性的初步研究
随着底层移动设备的进步,Android应用程序的功能也在不断增强。这使得开发者可以在移动应用中加入需要更多资源的特性,并提供更复杂的功能。其中一个例子就是在移动应用程序中使用增强现实(AR)。AR允许开发人员在各种应用领域为用户试验新的沉浸式体验。AR内容通常是可视化的,这对有视觉障碍的用户来说是一个挑战,特别是当这些功能是底层应用程序的核心时。在本文中,我们提出了一项初步研究,旨在调查移动应用程序的AR功能的可访问性,这些应用程序不是专门为有视觉障碍的用户设计的(即,这些用户可能是目标受众的一部分,但他们不是特定受众)。为了实现这一目标,我们对49名无视力障碍的人和5名视力受损的人进行了案例研究,他们使用了5种具有AR功能的应用程序。我们的研究结果表明,所分析的应用程序在其AR功能中缺乏可访问性机制。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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