RedWire: a novel way to create and re-mix games

Jesse C. Himmelstein, Mikael Couzic, C. Jennett, A. Cox, Raphael Goujet, A. Lindner, F. Taddei
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引用次数: 2

Abstract

More and more researchers want to use games as a way of engaging the general public in their research; however game development takes time and requires significant programming knowledge. The goal of RedWire is to enable researchers to create games faster without starting from scratch each time. By encouraging re-mixing and mash-ups, we hope to provide users with an easy way of sharing games and creating variations of games.
RedWire:一种创造和重新混合游戏的新方法
越来越多的研究人员希望将游戏作为吸引公众参与研究的一种方式;然而,游戏开发需要时间和丰富的编程知识。RedWire的目标是让研究人员能够更快地创造游戏,而无需每次都从头开始。通过鼓励重新混合和混搭,我们希望为用户提供一种简单的方式来分享游戏和创造游戏的变体。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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