M. Shahab, A. Taheri, Seyed Ramezan Hosseini, M. Mokhtari, A. Meghdari, M. Alemi, H. Pouretemad, A. Shariati, Ali Ghorbandaei Pour
{"title":"Social Virtual Reality Robot (V2R): A Novel Concept for Education and Rehabilitation of Children with Autism","authors":"M. Shahab, A. Taheri, Seyed Ramezan Hosseini, M. Mokhtari, A. Meghdari, M. Alemi, H. Pouretemad, A. Shariati, Ali Ghorbandaei Pour","doi":"10.1109/ICROM.2017.8466148","DOIUrl":null,"url":null,"abstract":"In this paper, we have presented a novel virtual reality setup with the ability to teach music to children with autism as well as perform automatic assessment of their behaviors. This setup contains Social Virtual Reality Robots (V2Rs) and virtual musical instruments (i.e. xylophone and drum). After conducting a game-session pilot study, we observed that the acceptance rate of the virtual reality headset is about 65% among children with autism, while all of the typically developing children attending the session used the headset. Furthermore, using statistical analysis, it is indicated that the performance of children with autism in music assignments was significantly weaker than their typically developing peers; consequently, the designed V2R music-based game has the potential for autism screening.","PeriodicalId":166992,"journal":{"name":"2017 5th RSI International Conference on Robotics and Mechatronics (ICRoM)","volume":"24 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"19","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2017 5th RSI International Conference on Robotics and Mechatronics (ICRoM)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICROM.2017.8466148","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 19
Abstract
In this paper, we have presented a novel virtual reality setup with the ability to teach music to children with autism as well as perform automatic assessment of their behaviors. This setup contains Social Virtual Reality Robots (V2Rs) and virtual musical instruments (i.e. xylophone and drum). After conducting a game-session pilot study, we observed that the acceptance rate of the virtual reality headset is about 65% among children with autism, while all of the typically developing children attending the session used the headset. Furthermore, using statistical analysis, it is indicated that the performance of children with autism in music assignments was significantly weaker than their typically developing peers; consequently, the designed V2R music-based game has the potential for autism screening.