Autostereoscopic desktop display: an evolution of technology

J. Cobb
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引用次数: 12

Abstract

A new technology for creating a large stereoscopic image has been developed and has evolved over several years. The optical apparatus for creating a large, distortion-free image has changed from a bulky, immersive viewing system to a display that can sit on a desktop and creates a comfortable stereo image that can be viewed for long periods of time without eyestrain. The central idea of creating the images with a monocentric optical system has remained constant; however, the application of monocentricity has changed over several designs. A monocentric design is one where multiple spherical optical surfaces share the same center of curvature. The advantage of this type of system is that it allows the image quality to be corrected over a very wide field of view with a large pupil. The first system was presented at the Stereoscopic Displays and Applications Conference in 2003. This system was based upon custom digital projectors creating images on two curved diffusers, which were then imaged by a ball lens. The final collimation of the images was done with a 36-inch radius mirror. This system was designed as proof of a concept for the technology, and it was not practical to market it as a product solution. This led to a desktop solution that utilized twin LCD displays with monocentric imaging engines that had separate collimating mirrors. There were various improvements to this configuration that ultimately resulted in a high-resolution, bright, low-distortion stereo image. After a brief review of the previous technology, the various embodiments of the desktop display will be discussed.
自动立体桌面显示:技术的进化
一种创造大型立体图像的新技术已经发展并发展了几年。用于创造无畸变大图像的光学设备已经从一个笨重的沉浸式观看系统转变为一种可以放在桌面上的显示器,它可以创造一个舒适的立体图像,可以长时间观看而不会造成眼睛疲劳。用单心光学系统创造图像的中心思想一直保持不变;然而,单心性的应用在几个设计中发生了变化。单心设计是指多个球面光学表面共享相同的曲率中心。这种类型的系统的优点是,它允许图像质量在一个非常宽的视场与一个大的瞳孔进行校正。第一个系统是在2003年的立体显示和应用会议上展示的。该系统基于定制的数字投影仪,在两个弯曲的漫射器上产生图像,然后由球透镜成像。最后的图像准直是用一个36英寸半径的镜子完成的。该系统的设计是为了验证该技术的概念,将其作为产品解决方案进行营销是不切实际的。这导致了一个桌面解决方案,利用双LCD显示器与单中心成像引擎,有单独的准直镜。对这种配置进行了各种改进,最终产生了高分辨率、明亮、低失真的立体图像。在对前面的技术进行简要回顾之后,将讨论桌面显示的各种实施例。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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