P. Gagnier, H. Maschner, Aureliane Gailliegue, Loic Norgeot, C. Dapogny, L. Revéret, A. Abourachid
{"title":"Automatic Reconstruction of Polygon Triangulation for Mounted Skeleton Point Cloud","authors":"P. Gagnier, H. Maschner, Aureliane Gailliegue, Loic Norgeot, C. Dapogny, L. Revéret, A. Abourachid","doi":"10.1109/eScience.2017.86","DOIUrl":null,"url":null,"abstract":"In the collections of natural history, mounted skeletons are among the most complex objects. They are composed of hundreds of different bones, tedious to digitize accurately in 3D because many surfaces remain hidden to the scanning device. A group of researchers from Pierre et Marie Curie (Paris 6) and Grenoble Universities teamed up with researchers from the National Museum of Natural History in Paris in order to design and implement a mathematical model of the bone surface deformation through optimization. The goal is to produce a surface triangulation adapted to the underlying surface intrinsic geometric properties from the sole datum of point clouds of skeleton bones. Outlier points will be removed from the data and the remaining inlier points will be labeled according to their membership to a specific bone structure. The results will be validated from the anatomical point of view and will be used to conduct functional morphology analysis. In our approach, each bone reconstruction of a skeleton will be obtained by morphing a generic representative surface of the same equivalence class using a mathematical derivative-based model. The resolution of this problem will lead to a definition of a closed orientable surface and will allow to account for the conservation of specifically labeled components.","PeriodicalId":137652,"journal":{"name":"2017 IEEE 13th International Conference on e-Science (e-Science)","volume":"9 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2017 IEEE 13th International Conference on e-Science (e-Science)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/eScience.2017.86","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 2
Abstract
In the collections of natural history, mounted skeletons are among the most complex objects. They are composed of hundreds of different bones, tedious to digitize accurately in 3D because many surfaces remain hidden to the scanning device. A group of researchers from Pierre et Marie Curie (Paris 6) and Grenoble Universities teamed up with researchers from the National Museum of Natural History in Paris in order to design and implement a mathematical model of the bone surface deformation through optimization. The goal is to produce a surface triangulation adapted to the underlying surface intrinsic geometric properties from the sole datum of point clouds of skeleton bones. Outlier points will be removed from the data and the remaining inlier points will be labeled according to their membership to a specific bone structure. The results will be validated from the anatomical point of view and will be used to conduct functional morphology analysis. In our approach, each bone reconstruction of a skeleton will be obtained by morphing a generic representative surface of the same equivalence class using a mathematical derivative-based model. The resolution of this problem will lead to a definition of a closed orientable surface and will allow to account for the conservation of specifically labeled components.
在自然史的藏品中,固定的骨骼是最复杂的物品之一。它们由数百块不同的骨头组成,由于许多骨头表面对扫描设备来说是隐藏的,因此要以3D方式精确数字化是很繁琐的。Pierre et Marie Curie (Paris 6)和格勒诺布尔大学的一组研究人员与巴黎国家自然历史博物馆的研究人员合作,通过优化设计并实现了骨表面变形的数学模型。目标是从骨骼的点云的唯一基准产生适合于底层表面固有几何属性的表面三角测量。离群点将从数据中去除,剩余的离群点将根据它们与特定骨骼结构的隶属关系进行标记。结果将从解剖学的角度进行验证,并将用于进行功能形态学分析。在我们的方法中,骨骼的每个骨重建将通过使用基于数学导数的模型对相同等价类的通用代表表面进行变形来获得。这个问题的解决将导致一个封闭的可定向表面的定义,并将允许考虑特定标记组件的守恒。