Groupware for Design: An Interactive System to Facilitate Creative Processes in Team Design Work

Arjun Venkataswamy, Rajinder Sodhi, Y. Abdildin, B. Bailey
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引用次数: 6

Abstract

Creativity as modeled using the recluse genius paradigm fails to recognize the necessity and value of the collaborative aspects involved. Enhancing the creative output of teams will become more and more necessary as the complexity of problems increases; this is especially true within the design domain. This paper explores the group processes and accompanying bottlenecks related to design work. Individuals and teams with experience in collocated design settings were studied to extract principles and best practices for group design work. Based on the findings, a set of design implications were extracted and an early prototype of a collaborative system was built to implement those conclusions. The tool attempts to model the highly effective ways that design teams work in a collocated environment while also addressing some of the bottlenecks they face.
设计群件:促进团队设计工作创造性过程的交互系统
使用隐居天才范式建模的创造力未能认识到所涉及的协作方面的必要性和价值。随着问题的复杂性增加,提高团队的创造性产出将变得越来越必要;在设计领域尤其如此。本文探讨了与设计工作相关的群体过程和伴随的瓶颈。研究了具有协同设计设置经验的个人和团队,以提取团队设计工作的原则和最佳实践。基于这些发现,我们提取了一组设计含义,并构建了一个协作系统的早期原型来实现这些结论。该工具试图为设计团队在一个并置环境中工作的高效方法建模,同时也解决了他们面临的一些瓶颈。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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