Immersive Technologies in Adult Learning as an Innovative Marketing Tool in the Educational Market

I. Onopriienko, K. Onopriienko, S. Bourekkadi
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Abstract

The article reviews the economic organization and effectiveness of adult education using virtual reality technologies. The main driver of the development of the immersive learning market is the demand from corporations. It is still expensive for most schools and universities, but companies, on the contrary, see it as a way to reduce costs. Immersive learning is a method that uses an artificial or simulated environment that allows students to become fully immersed in the learning process. In addition to creating a distraction-free environment, it can break the monotony of learning and development through stimulating visuals. Immersive learning can make learning more productive and valuable by increasing student engagement. The article also considers the factors that make immersive technologies an innovative tool for use in the marketing strategies of educational institutions and for the promotion of educational content. Immersive learning is a dynamic strategy that can improve e-learning and revolutionize the world of education. This method has great potential to lead the future of learning and help achieve its important goals. VR training is especially in demand in industries with a high line staff turnover: it reduces the cost of continuous training of new employees. Their business applications are almost limitless, from order picking and surgical operations to digital twins to modelling and tracking manufacturing plants, supply chains and other complex systems. AR and VR significantly increase the value and convenience that these opportunities create. These technologies improve how users visualize and access all new monitoring data, how they receive and follow instructions and product manuals, and how they interact. It was concluded that with immersive technologies in educational marketing, the educational market would develop, increase and change under the influence of innovations. It is also believed that the money spent on such technologies is not considered an expense but an investment in the development of the company and the person.
成人学习中的沉浸式技术作为教育市场中的创新营销工具
本文综述了利用虚拟现实技术进行成人教育的经济组织和效果。企业的需求是推动沉浸式学习市场发展的主要动力。对于大多数学校和大学来说,它仍然很昂贵,但相反,公司认为这是降低成本的一种方式。沉浸式学习是一种使用人工或模拟环境,让学生完全沉浸在学习过程中的方法。除了创造一个没有干扰的环境外,它还可以通过刺激的视觉效果打破学习和发展的单调性。沉浸式学习可以提高学生的参与度,使学习更有成效、更有价值。本文还考虑了使沉浸式技术成为教育机构营销策略和推广教育内容的创新工具的因素。沉浸式学习是一种动态策略,可以改善电子学习并彻底改变教育世界。这种方法具有引领未来学习的巨大潜力,并有助于实现其重要目标。VR培训在员工流动率高的行业尤其有需求:它降低了新员工持续培训的成本。它们的业务应用几乎是无限的,从订单挑选和外科手术到数字孪生,再到制造工厂、供应链和其他复杂系统的建模和跟踪。AR和VR显著增加了这些机会所创造的价值和便利性。这些技术改进了用户可视化和访问所有新监测数据的方式,改进了用户接收和遵循指示和产品手册的方式,以及用户交互的方式。在教育营销中引入沉浸式技术,教育市场将在创新的影响下发展、增加和变化。人们还认为,花在这些技术上的钱不被视为费用,而是对公司和个人发展的投资。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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