A scenario-based approach to hierarchical state machine design

F. Bordeleau, J. Corriveau, B. Selić
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引用次数: 34

Abstract

One of the most crucial and complicated phases of real-time system development lies in the transition from system behavior (generally specified using scenario models) to the behavior of interacting components (typically captured by means of communicating hierarchical finite state machines). It is commonly accepted that a systematic approach is required for this transition. We overview such an approach, which we root in a hierarchy of "behavior integration patterns" we have elaborated. The proposed patterns guide the structuring of a component's behavior and help in integrating the behavior associated with new scenarios into the existing hierarchical finite state machine of a component. One of these patterns is discussed at length.
基于场景的分层状态机设计方法
实时系统开发中最关键和最复杂的阶段之一是从系统行为(通常使用场景模型指定)到交互组件行为(通常通过通信层次有限状态机捕获)的转换。人们普遍认为,这种转变需要一种系统的方法。我们概述了这样一种方法,我们将其植根于我们所阐述的“行为集成模式”的层次结构中。所建议的模式指导组件行为的结构,并帮助将与新场景相关的行为集成到组件的现有分层有限状态机中。详细讨论了其中一种模式。
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