Fast face recognition on GPU

Zhiquan Guo, Jungang Han, Junyan Chen
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引用次数: 2

Abstract

In this paper, we propose a fast parallelized implementation of face recognition based on local binary pattern (LBP) using Open computing Language (OpenCL), which is a novel open standard for heterogeneous computing. The LBP as well as its modifications CLBP (Circle Local Binary Patterns) and ULB (Uniform Local Binary Patterns) have been developed on a CPU and GPU using OpenCL. This paper also addresses several optimizations and parallelization problems related to the algorithms, such as LBP features extraction and Chi-dist computing to maximize the resource exploitation available on GPU. The optimizations are realized based on OpenCL memory and execution model. The experimental results based on the implementation on AMD GPU processor show that the GPU parallel implementation is about 50 times faster than the counterpart on CPU.
GPU快速人脸识别
基于开放计算语言(Open computing Language, OpenCL),提出了一种基于局部二值模式(local binary pattern, LBP)的人脸识别快速并行化实现方法。LBP及其修改CLBP(圆形局部二进制模式)和ULB(统一局部二进制模式)已经在CPU和GPU上使用OpenCL开发。本文还讨论了与算法相关的几个优化和并行化问题,如LBP特征提取和Chi-dist计算,以最大限度地利用GPU上的可用资源。优化是基于OpenCL内存和执行模型实现的。基于AMD GPU处理器的实验结果表明,GPU并行实现速度比CPU并行实现速度快50倍左右。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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