Approaches for integration of educational computer games in e-learning environments

Georgi Tuparov, Daniela Tuparova
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引用次数: 8

Abstract

The interest of educators in Game-based education and gamification of the educational process has grown rapidly in recent years. The important questions are: What kind of game development tools are to be used and how to use and deliver appropriate educational games in e-learning environments? In this paper we propose a framework for analyzing the possibilities for game and gamification integration in e-learning environments. On the basis of this framework we have made an analysis of features of popular free open source e-learning environments like Moodle, A Tutor, and ILIAS. In addition, we present examples of integration of educational computer games in e-learning environment Moodle.
在电子学习环境中整合教育电脑游戏的方法
近年来,教育工作者对基于游戏的教育和教育过程的游戏化的兴趣迅速增长。重要的问题是:应该使用什么样的游戏开发工具,以及如何在电子学习环境中使用和传递合适的教育游戏?在本文中,我们提出了一个框架来分析电子学习环境中游戏和游戏化集成的可能性。在此框架的基础上,我们对Moodle、A Tutor、ILIAS等流行的免费开源电子学习环境的特点进行了分析。此外,我们还介绍了在电子学习环境Moodle中整合教育电脑游戏的例子。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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