Virtual Reality Integration in Social Studies Classroom: Impact on Student Knowledge, Classroom Engagement, and Historical Empathy Development

Ashley Riner, J. Hur, Jada Kohlmeier
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引用次数: 6

Abstract

While virtual reality (VR) technology can provide students with first-hand and situational learning experiences, limited studies have integrated VR in a K-12 classroom, resulting in the lack of understanding of the benefits and challenges of VR use in classroom settings. To examine the impact of VR on student learning, this study employed a mixed-methods quasi-experimental research approach and integrated a fully immersive VR (i.e., Oculus Quest) and non-immersive VR (i.e., 3D website) into 9th-grade social studies classrooms. The findings demonstrated that while the quantitative data did not demonstrate statistically significant improvement in knowledge development and classroom engagement after students use VR, qualitative data showed positive learning benefits and classroom engagement. Furthermore, statistically significant growth was observed in the development of historical empathy with VR use. The findings share critical insight into the impact of VR on student learning and the challenges of VR integration in a K-12 classroom.
虚拟现实在社会研究课堂中的整合:对学生知识、课堂参与和历史移情发展的影响
虽然虚拟现实(VR)技术可以为学生提供第一手的情境学习体验,但有限的研究将VR整合到K-12教室中,导致缺乏对VR在课堂环境中使用的好处和挑战的理解。为了检验VR对学生学习的影响,本研究采用混合方法的准实验研究方法,将完全沉浸式VR(即Oculus Quest)和非沉浸式VR(即3D网站)整合到九年级社会研究课堂中。研究结果表明,虽然定量数据没有显示学生使用VR后在知识发展和课堂参与度方面的统计学显著改善,但定性数据显示了积极的学习效益和课堂参与度。此外,在使用虚拟现实的过程中,历史共情的发展也有统计学上的显著增长。这些发现分享了VR对学生学习的影响以及在K-12教室中整合VR的挑战的关键见解。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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