A. Burlamaqui, A. Souza, João Paulo A. Bezerra, R. Dantas, Carlos G. R. Serrano, Guido Lemos de Souza Filho, J. Oliveira, L. Gonçalves
{"title":"A framework for collaborative interaction of people and robots in the Web","authors":"A. Burlamaqui, A. Souza, João Paulo A. Bezerra, R. Dantas, Carlos G. R. Serrano, Guido Lemos de Souza Filho, J. Oliveira, L. Gonçalves","doi":"10.1109/LAWEB.2005.2","DOIUrl":null,"url":null,"abstract":"We propose a multimedia framework built on a flexible architecture designed for collaborative interaction of people and robots through the Web. Users can communicate to each other exchanging text, audio and video messages. One or several users can communicate with one or more robots and also receive information from them. Robots can be remotely controlled through the use of keyboard, joysticks, data glove, and voice commands. A user can perceive other users through a virtual environment and receive the video from an environment, in which the robot is.","PeriodicalId":286939,"journal":{"name":"Third Latin American Web Congress (LA-WEB'2005)","volume":"28 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2005-10-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Third Latin American Web Congress (LA-WEB'2005)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/LAWEB.2005.2","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
We propose a multimedia framework built on a flexible architecture designed for collaborative interaction of people and robots through the Web. Users can communicate to each other exchanging text, audio and video messages. One or several users can communicate with one or more robots and also receive information from them. Robots can be remotely controlled through the use of keyboard, joysticks, data glove, and voice commands. A user can perceive other users through a virtual environment and receive the video from an environment, in which the robot is.