A Training Method For VideoPose3D with Ideology of Action Recognition

Hao Bai
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Abstract

Action recognition and pose estimation from videos are closely related to understand human motions, but more literature focuses on how to solve pose estimation tasks alone from action recognition. This research shows a faster and more flexible training method for VideoPose3D which is based on action recognition. This model is fed with the same type of action as the type that will be estimated, and different types of actions can be trained separately. Evidence has shown that, for common pose-estimation tasks, this model requires a relatively small amount of data to carry out similar results with the original research, and for action-oriented tasks, it outperforms the original research by 4.5% with a limited receptive field size and training epoch on Velocity Error of MPJPE. This model can handle both action-oriented and common pose-estimation problems.
基于动作识别思想的VideoPose3D训练方法
视频中的动作识别和姿态估计与理解人体运动密切相关,但更多的文献关注如何从动作识别中单独解决姿态估计任务。本研究提出了一种基于动作识别的更快、更灵活的VideoPose3D训练方法。该模型被输入与将要估计的动作类型相同的动作类型,并且不同类型的动作可以单独训练。有证据表明,对于常见的姿态估计任务,该模型需要相对较少的数据量来实现与原始研究相似的结果,对于面向动作的任务,该模型在MPJPE的速度误差上的接受野大小和训练历元有限的情况下,其性能优于原始研究4.5%。这个模型既可以处理面向动作的问题,也可以处理常见的姿态估计问题。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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