{"title":"Raum(bild)handlung im Computerspiel","authors":"Stephan Günzel","doi":"10.14361/TRANSCRIPT.9783839416501.489","DOIUrl":null,"url":null,"abstract":"","PeriodicalId":431960,"journal":{"name":"Kultur - Wissen - Narration","volume":"27 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2013-12-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Kultur - Wissen - Narration","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.14361/TRANSCRIPT.9783839416501.489","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1