Sensor Manipulation Games in Cyber Security

J. Hespanha
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引用次数: 2

Abstract

This chapter addresses the problem of making decisions based on sensor measurements that may have been manipulated by an adversary. For concreteness, we focus our attention on making binary decisions that, in the context of cyber security, could correspond to denying access to a sensitive resource, flagging a computer as compromised, deauthorizing a user, closing a firewall, etc. The chapter presents a game theoretical treatment of sensor manipulation and considers two types of sensor manipulation: In measurement manipulation games, the attacker is able to manipulate the measurements of M out of N sensors available to the defender, but the latter does not know which sensors have been manipulated. In sensor reveal games, the attacker exposes to the defender the measurement of a single sensor out of N sensor possibilities, with the caveat that revealing data from non-informative sensors may be costly and interpreted by the defender as strong indication that an attack is afoot. These games cover different aspects of sensor manipulation: Measurement manipulation games
网络安全中的传感器操作游戏
本章讨论了基于可能被对手操纵的传感器测量值做出决策的问题。具体来说,我们将注意力集中在做出二元决策上,在网络安全的背景下,可能对应于拒绝访问敏感资源,将计算机标记为受损,授权用户,关闭防火墙等。本章介绍了传感器操纵的游戏理论处理,并考虑了两种类型的传感器操纵:在测量操纵游戏中,攻击者能够操纵防御者可用的N个传感器中的M个传感器的测量,但后者不知道哪些传感器已被操纵。在传感器显示游戏中,攻击者向防御者展示N种传感器中单个传感器的测量值,并警告说,从非信息性传感器中显示数据可能代价高昂,并且被防御者视为正在进行攻击的强烈迹象。这些游戏涵盖了传感器操作的不同方面:测量操作游戏
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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