Skill-based Robot Programming in Mixed Reality with Ad-hoc Validation Using a Force-enabled Digital Twin

J. Krieglstein, Gesche Held, B. A. Bálint, Frank Nägele, Werner Kraus
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Abstract

Skill-based programming has proven to be advantageous for assembly tasks, but still requires expert knowledge, especially for force-controlled applications. However, it is error-prone due to the multitude of parameters, e.g. different coordinate frames and either position-, velocity- or force-controlled motions on the axes of a frame. We propose a mixed reality based solution, which systematically visualizes the geometric constraints of advanced high-level skills directly in the real-world robotic environment and provides a user interface to create applications efficiently and safely in mixed reality. Therefore, state-machine information is also visualized, and a holographic digital twin allows the user to ad-hoc validate the program via force-enabled simulation. The approach is evaluated on a top hat rail mounting task, proving the capability of the system to handle advanced assembly programming tasks efficiently and tangibly.
混合现实中基于技能的机器人编程,使用力支持的数字双胞胎进行临时验证
基于技能的编程已被证明对装配任务是有利的,但仍然需要专业知识,特别是对于力控制应用程序。然而,它是容易出错的,由于众多的参数,例如,不同的坐标系和位置,速度或力控制的运动在一个框架的轴。我们提出了一种基于混合现实的解决方案,该方案直接在现实世界的机器人环境中系统地可视化高级高级技能的几何约束,并提供一个用户界面,以便在混合现实中高效安全地创建应用程序。因此,状态机信息也是可视化的,并且全息数字孪生允许用户通过启用力的仿真来临时验证程序。该方法在一个高帽导轨安装任务中进行了评估,证明了该系统能够有效地处理高级装配编程任务。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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