Human computer cooperation in interactive motion planning

Y. K. Hwang, K. Cho, Sooyong Lee, S.M. Park, Sungchul Kang
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引用次数: 23

Abstract

This paper presents an interactive motion planning system that generates collision-free motions of robots or objects. The problem of planning collision-free motions has a high complexity, and most motion-planning programs often take a long time to plan motions when the environment is cluttered. Humans on the other use a set of learned heuristics to effortlessly plan collision-free motions, but do not have as good of an accuracy in geometric collision checking as the motion-planning programs. The proposed system provides the user with a facility to utilize the heuristic power of humans along with the algorithmic power and the geometric accuracy of motion-planning programs. More specifically, the user performs a global analysis of the environment and specifies robot's configurations (called subgoals) critical to finding a collision-free path, while a motion-planning program performs collision checking and finds a collision-free paths between subgoals. It has resulted in a system that is much more powerful and efficient than either a human or a computer algorithm in motion planning tasks. This system is expected to reduce motion planning time drastically for tele-operated robot manipulators and for verification of feasible part motions in mechanical assembly.
人机协同交互运动规划
提出了一种可生成机器人或物体无碰撞运动的交互式运动规划系统。无碰撞运动的规划问题具有很高的复杂性,当环境混乱时,大多数运动规划程序通常需要很长时间来规划运动。另一方面,人类使用一组学习的启发式来轻松地计划无碰撞的运动,但在几何碰撞检查方面没有运动规划程序那么精确。该系统为用户提供了一种利用人类的启发式力量以及运动规划程序的算法力量和几何精度的设施。更具体地说,用户对环境进行全局分析,并指定机器人的配置(称为子目标),这对找到无碰撞路径至关重要,而运动规划程序执行碰撞检查并找到子目标之间的无碰撞路径。在运动规划任务中,它产生了一个比人类或计算机算法更强大、更高效的系统。该系统有望大大减少远程操作机器人的运动规划时间,并在机械装配中验证可行的零件运动。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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