Virtual environment for on-campus orientation

Robert Larmore, M. Knaus, S. Dascalu, F. Harris
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引用次数: 6

Abstract

This paper presents details of the specification, design and functionality of the virtual UNR campus software (in short, VCampus), an interactive virtual environment that allows users to explore the 3D representation of the University of Nevada, Reno. VCampus provides a realistic-rendering of the university and allows users to obtain useful information such as building names and directories, university historical and statistical data, events scheduled to take place on campus, and area maps centered on specified locations. The users can navigate through the 3D representation of the campus by adopting either a first or a third person view and by selecting either a walking or a flying exploration mode. Various graphical objects can be accessed in the environment to obtain orientation data and general information, a guided tour is available, and communication and collaboration with peers is supported by a multi-user, multi-character real-time interaction facility. The paper also includes a comparison of VCampus with similar projects, a discussion of the environment's advantages and limitations, and a set of pointers to future research and development work
校园迎新的虚拟环境
本文详细介绍了虚拟UNR校园软件(简称VCampus)的规格、设计和功能,这是一个交互式虚拟环境,允许用户探索内华达大学里诺分校的3D表示。VCampus提供了一个真实的大学渲染,并允许用户获得有用的信息,如建筑名称和目录,大学历史和统计数据,计划在校园发生的事件,以及以指定位置为中心的区域地图。用户可以通过第一人称或第三人称视角,选择步行或飞行探索模式,在校园的3D表现中导航。可以在环境中访问各种图形对象以获取方向数据和一般信息,可以进行导览,并通过多用户、多字符实时交互设施支持与同伴的通信和协作。本文还将VCampus与类似项目进行了比较,讨论了环境的优点和局限性,并对未来的研究和开发工作提出了一些建议
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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