An active vision retina for virtual reality and telepresence using biologically-motivated neuromorphic CNN

A. Jacobs, F. Werblin
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Abstract

We have developed a CNN-based low bandwidth visual telepresence simulation which may be thought of as consisting of two parts, a retina-inspired encoder (attached to a camera at the distant site), and a decoder, a sort of inverse retina, attached to the user's display. The encoder carries out many transformations analogous to those in the actual retina, for instance, discarding information about absolute intensities, unchanging areas of the image, and spatial resolution in the visual scene's periphery. Our goal was to strictly constrain the bandwidth of the channel between encoder and decoder (while freely making use of the potentially enormous computational capacity of CNN) and we demonstrate the feasibility of a useful system using less than 30Kbit/s (telephone-line) bandwidth. A back channel provides the encoder with information about what the user is looking at, making this an active vision system-a first approximation to a true extension of the user's eye.
使用生物驱动神经形态CNN的虚拟现实和远程呈现的主动视觉视网膜
我们已经开发了一种基于cnn的低带宽视觉远程呈现模拟,它可以被认为由两部分组成,一个视网膜启发的编码器(连接到远处的相机上)和一个解码器,一种反向视网膜,连接到用户的显示器上。编码器执行许多类似于实际视网膜中的转换,例如,丢弃有关绝对强度、图像不变区域和视觉场景外围空间分辨率的信息。我们的目标是严格限制编码器和解码器之间的信道带宽(同时自由地利用CNN潜在的巨大计算能力),我们证明了使用小于30Kbit/s(电话线)带宽的有用系统的可行性。反向通道向编码器提供有关用户正在看什么的信息,使其成为一个主动视觉系统——第一个近似于用户眼睛真正延伸的系统。
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