Production visualization for the ASCI One TeraFLOPS machine

P. D. Heermann
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引用次数: 25

Abstract

The delivery of the first one tera-operations/sec computer has significantly impacted production data visualization, affecting data transfer, post processing, and rendering. Terascale computing has motivated a need to consider the entire data visualization system; improving a single algorithm is not sufficient. This paper presents a systems approach to decrease by a factor of four the time required to prepare large data sets for visualization. For daily production use, all stages in the processing pipeline from physics simulation code to pixels on a screen, must be balanced to yield good overall performance. Performance of the initial visualization system is compared with recent improvements. "Lessons learned" from the coordinated deployment of improved algorithms also are discussed, including the need for 64 bit addressing and a fully parallel data visualization pipeline.
生产可视化的ASCI 1万亿次浮点运算的机器
第一台每秒1万亿次操作的计算机的交付对生产数据可视化产生了重大影响,影响了数据传输、后期处理和渲染。太cale计算激发了考虑整个数据可视化系统的需求;改进单个算法是不够的。本文提出了一种系统方法,以减少四倍的时间,为可视化准备大数据集。对于日常生产使用,从物理模拟代码到屏幕上的像素,处理管道中的所有阶段都必须进行平衡,以产生良好的整体性能。将初始可视化系统的性能与最近的改进进行了比较。还讨论了从改进算法的协调部署中吸取的“经验教训”,包括对64位寻址和完全并行数据可视化管道的需求。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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