Traversing Social Networks in the Virtual Dance Hall: Visualizing History in VR

H. Southall, Lee Beever, P. Butcher
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Abstract

Digital recreations of historical sites and events are important tools both for academic researchers [6,7] and for public interpretation [7,9]. Current 3D visualization and VR technologies enable these recreations to be increasingly immersive and engaging [10,14]. This poster describes a case study based on a mid-twentieth century Chester dance hall, examining the possibilities and limitations of 3D VR for recreating a public music venue which no longer physically exists, and also for visualizing and analyzing the professional network of musicians who played there, and at many other local venues.
在虚拟舞厅中穿越社交网络:在VR中可视化历史
历史遗迹和事件的数字化再现对于学术研究人员[6,7]和公众解释[7,9]来说都是重要的工具。当前的3D可视化和VR技术使这些娱乐活动变得越来越身临其境和引人入胜[10,14]。这张海报描述了一个基于二十世纪中期切斯特舞厅的案例研究,研究了3D VR的可能性和局限性,用于重建一个不再存在的公共音乐场所,以及可视化和分析在那里演奏的音乐家的专业网络,以及许多其他当地场所。
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