Automatically generating virtual guided tours

Tsai-Yen Li, Jyh-Ming Lien, Shih-Yen Chiu, Tzong-Hann Yu
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引用次数: 67

Abstract

After the introduction of VRML, 3D Web browsing has become a popular form of networked virtual reality. However, it is still a great challenge for a novice user equipped with a regular desktop PC to navigate in most virtual worlds of moderate complexity. We think the main problem is due to the fact that a user usually uses a 2D mouse to provide low-level navigation control but the display frame rate is not high enough for this servo loop. We consider an alternative metaphor of allowing a user to specify locations of interests on a 2D-layout map and let the system automatically generate the animation of guided tours in virtual architectural environments. Specifically, we aim to generate animations of customizable tour paths and its associated human/camera motions in an on-line manner according to high-level user inputs. We describe an auto-navigation system, in which several efficient path-planning algorithms adapted from robotics are used. This system has been implemented in Java and adopts common VRML browsers as its 3D interface. We also use the geometric model of our departmental building as an example to demonstrate the efficiency and effectiveness of the system.
自动生成虚拟导览
VRML引入后,3D网页浏览成为网络虚拟现实的一种流行形式。然而,对于配备普通台式电脑的新手用户来说,在大多数中等复杂性的虚拟世界中导航仍然是一个巨大的挑战。我们认为主要问题是由于用户通常使用2D鼠标来提供低级导航控制,但显示帧率不够高。我们考虑了另一种比喻,即允许用户在2d布局地图上指定感兴趣的位置,并让系统自动生成虚拟建筑环境中导游的动画。具体来说,我们的目标是根据高级用户输入,以在线方式生成可定制的游览路径及其相关的人/相机运动的动画。我们描述了一个自动导航系统,其中使用了几种有效的机器人路径规划算法。本系统采用Java语言实现,三维界面采用常用的VRML浏览器。我们亦以部门大楼的几何模型为例,展示该系统的效率和成效。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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