Curve and surface models to drive 3D reconstruction using stereo and shading

D. Roussel, P. Bourdot, R. Gherbi
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Abstract

We propose a reconstruction technique which consists in defining a parametric surface lying on a closed curve by setting the extremal behavior of the surface along the curve on which it lies. Therefore, we most build a set of curves in space from a stereo reconstruction of matched and closed contours in an image pair. Then, we use photometric information extracted near the image contours to define the local behavior of the surfaces lying on the closed curves. In order to build such a surface we use the duality existing between a stereo-based reconstruction which is able to determine the position of points in the scene space and photoclinometry which gives information about the shape of the objects in the scene. Our geometric model is composed of a radial set of triparametric Gregory patches for each surface to reconstruct. The topological concepts introduced by these kind of surfaces and the use of photometric models gave a framework for both image analysis processing and reconstruction geometrical processing.
曲线和表面模型驱动三维重建使用立体和阴影
我们提出了一种重构技术,该技术包括通过设置曲面沿其所在曲线的极值行为来定义位于封闭曲线上的参数曲面。因此,我们主要是通过对图像对中匹配和封闭轮廓的立体重建,在空间中构建一组曲线。然后,我们使用图像轮廓附近提取的光度信息来定义位于封闭曲线上的表面的局部行为。为了构建这样一个表面,我们使用了基于立体的重建(能够确定场景空间中点的位置)和提供场景中物体形状信息的光倾斜度测量之间存在的对偶性。我们的几何模型是由三参数格里高利补丁的径向集合组成的,每个表面都要重建。这类曲面引入的拓扑概念和光度模型的使用为图像分析处理和重建几何处理提供了框架。
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