Digital art, HCI and environmental awareness evaluating play with fire

Mónica Mendes, P. Ângelo, Valentina Nisi, N. Correia
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引用次数: 6

Abstract

Play with Fire (PWF) is an interactive installation challenging its participants to ignite generative fires over live streaming video of forests. The installation is designed to raise awareness towards sustainability issues such as climate change and forest fires. PWF initially presents its audience with a mashup of forest fire news, followed by playful interaction with fire and forests through a gestural interface. Finally, it connects to its audience mobile phones granting access to a user specific web application depicting the forest they burnt, regenerating in real-time. The forest will take from some months to years to revolve to its original state, depending on the user's performance. In this paper we address the problem of evaluating whether environmental awareness can be achieved through such a controversial installation, and approach the challenges and benefits of using HCI techniques in Digital Arts. Furthermore, we describe the evaluation of PWF in four different contexts and present preliminary results.
数字艺术,人机交互和环境意识评估玩火
“玩火”(PWF)是一个互动装置,要求参与者在森林的直播视频中点燃生火。该装置旨在提高人们对气候变化和森林火灾等可持续性问题的认识。PWF首先向观众展示森林火灾新闻的混播,然后通过手势界面与火灾和森林进行有趣的互动。最后,它将用户的手机连接到一个用户特定的web应用程序,该应用程序描述了他们烧毁的森林,并实时更新。森林将需要几个月到几年的时间才能恢复到原始状态,这取决于用户的表现。在本文中,我们解决了评估环境意识是否可以通过这样一个有争议的装置来实现的问题,并探讨了在数字艺术中使用HCI技术的挑战和好处。此外,我们描述了在四种不同情况下对PWF的评估,并提出了初步结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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