Performance based multiple server support for distributed real time applications

T. Fergany, H. Sholl
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Abstract

In real time systems, tasks must be performed correctly within time constraints. The system throughput is also a key performance measure. One of the difficulties, which the system designer faces, is to control these performance factors. A heavily requested computation, or a subtask that requires long service time, may reduce the system performance. This paper presents two different solutions for the above problem using multiple servers to support the execution of such a subtask. The first approach uses a pipeline subtask decomposition while the second approach uses a set of parallel servers. A queuing model, that takes into consideration the communication delay, is used for the analysis. In addition, the proposed approaches consider the operating environment, both system and user constraints, and the required resource cost.
基于性能的多服务器支持分布式实时应用程序
在实时系统中,任务必须在时间限制内正确执行。系统吞吐量也是一个关键的性能度量。如何控制这些性能因素是系统设计者所面临的难题之一。高请求的计算或需要长服务时间的子任务可能会降低系统性能。本文针对上述问题提出了两种不同的解决方案,即使用多个服务器来支持执行这样的子任务。第一种方法使用管道子任务分解,而第二种方法使用一组并行服务器。采用考虑通信延迟的排队模型进行分析。此外,所提出的方法考虑了操作环境、系统和用户约束以及所需的资源成本。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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