Patricia A. de Oliveira, E. Lotto, A. G. Corrêa, Luis G. G. Taboada, L. Costa, R. Lopes
{"title":"Virtual Stage: An Immersive Musical Game for People with Visual Impairment","authors":"Patricia A. de Oliveira, E. Lotto, A. G. Corrêa, Luis G. G. Taboada, L. Costa, R. Lopes","doi":"10.1109/SBGames.2015.26","DOIUrl":null,"url":null,"abstract":"Musical games help in motor and cognitive development and provide pleasure because of their playfulness and challenge. However, visually impaired people are unable to interact with conventional music games, because audiovisual aspects are inaccessible to this public. The objective of this study was to investigate if three-dimensional sounds could guide blind users during interaction with a tablet music game. As a proof of concept, a musical game for Android was developed with binaural audio techniques. Three fully blind users evaluated the game. The results show that the developed game was able to immerse the users in a virtual environment.","PeriodicalId":102706,"journal":{"name":"2015 14th Brazilian Symposium on Computer Games and Digital Entertainment (SBGames)","volume":"15 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2015-11-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"14","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2015 14th Brazilian Symposium on Computer Games and Digital Entertainment (SBGames)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/SBGames.2015.26","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 14
Abstract
Musical games help in motor and cognitive development and provide pleasure because of their playfulness and challenge. However, visually impaired people are unable to interact with conventional music games, because audiovisual aspects are inaccessible to this public. The objective of this study was to investigate if three-dimensional sounds could guide blind users during interaction with a tablet music game. As a proof of concept, a musical game for Android was developed with binaural audio techniques. Three fully blind users evaluated the game. The results show that the developed game was able to immerse the users in a virtual environment.