CartRight: Maintaining Good Posture in the Presence of Adaptive Haptics

Joey Campbell, Mike Fraser
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Abstract

Haptic VR systems exert dynamically varying forces on virtually embodied users. VR approaches have always presented ergonomic challenges, but the emergence of adaptive haptics makes it increasingly difficult to maintain good posture. We look at the example of pushing a virtual shopping cart to explore relationships that exist between posture and adaptive haptics. Two experimental studies demonstrate (1) a direct effect of adaptive haptics on poor posture; and (2) that real-time feedback improves posture, even under significant dynamic musculoskeletal loading. Our findings suggest it is important to incorporate posture feedback in haptic VR design, and we also show that the resulting good posture extends beyond feedback.
墨盒:在自适应触觉的存在下保持良好的姿势
触觉虚拟现实系统对虚拟用户施加动态变化的力。VR方法一直存在人体工程学方面的挑战,但自适应触觉的出现使得保持良好姿势变得越来越困难。我们以推虚拟购物车为例,探索姿势和自适应触觉之间的关系。两项实验研究表明:(1)适应性触觉对不良体态有直接影响;(2)实时反馈改善姿势,即使在显著的动态肌肉骨骼负荷下。我们的研究结果表明,在触觉VR设计中结合姿势反馈是很重要的,我们还表明,由此产生的良好姿势超出了反馈。
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