First-class artifacts as building blocks for live in-IDE documentation

Nitish Patkar, Andrei Chis, N. Stulova, Oscar Nierstrasz
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Abstract

A traditional round-trip engineering approach based on model transformations does not scale well to modern agile development environments where numerous artifacts are produced using a range of heterogeneous tools and technologies. To boost artifact connectivity and maintain their consistency, we propose to create and manage software-related artifacts as first-class entities directly in an integrated development environment (IDE). This approach has two advantages: (i) compared to employing separate tools, creating various artifacts directly within a development platform eliminates the necessity to recover trace links, and (ii) first-class artifacts can be composed into stakeholder-specific live document-artifacts. We detail and exemplify our approach in the Glamorous Toolkit IDE (henceforth, Glamorous toolkit), and discuss the results of a semi-structured pilot survey we conducted with practitioners and researchers to evaluate its usefulness in practice.
一流的工件作为ide内实时文档的构建块
传统的基于模型转换的往返工程方法不能很好地适用于现代敏捷开发环境,在现代敏捷开发环境中,使用一系列异类工具和技术产生了许多工件。为了提高工件的连接性并保持它们的一致性,我们建议直接在集成开发环境(IDE)中创建和管理与软件相关的工件作为一级实体。这种方法有两个优点:(i)与使用单独的工具相比,直接在开发平台中创建各种工件消除了恢复跟踪链接的必要性,并且(ii)一级工件可以被组合成特定于涉众的活动文档工件。我们在charming Toolkit IDE(以下简称charming Toolkit)中详细说明并举例说明了我们的方法,并讨论了我们与从业者和研究人员进行的半结构化试点调查的结果,以评估其在实践中的实用性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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