Component reuse in software design: an observational study

D. Budgen, A. Pohthong
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引用次数: 7

Abstract

The adoption of a component-based strategy for software development is likely to require a major paradigm shift in design practices in order to incorporate such factors as reuse and goodness of fit. This paper describes an empirical study that we have performed to investigate how designers' strategies evolve when using Unix processes as components. Our results suggest that, as they gain confidence, designers adopt a more strongly opportunistic strategy, and we particularly identify the importance of having access to component documentation when making design decisions, regardless of a designer's detailed solution strategy. We conclude by identifying some of the attributes that will be needed in any tools and environments that are intended to support component-based software development, and discuss the role that studies of this type can play in software engineering research.
软件设计中的组件重用:一项观察性研究
采用基于组件的软件开发策略可能需要在设计实践中进行重大的范式转换,以便将重用和适合度等因素结合起来。本文描述了我们进行的一项实证研究,以调查当使用Unix进程作为组件时设计人员的策略是如何演变的。我们的结果表明,当设计师获得信心时,他们会采用更强的机会主义策略,并且我们特别确定在做出设计决策时访问组件文档的重要性,而不管设计师的详细解决方案策略如何。最后,我们确定了在支持基于组件的软件开发的任何工具和环境中都需要的一些属性,并讨论了这种类型的研究在软件工程研究中可以发挥的作用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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