Joaquim A. Jorge, Pedro Belchior, A. Gomes, Maurício Sousa, J. Pereira, J. Uhl
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引用次数: 1
Abstract
Virtual Reality has become an important educational tool, due to the pandemic and increasing globalization of education. In this paper, we present a framework for teaching Virtual Anatomy at the uni-versity level. Because of the isolation and quarantine requirements and the increased international collaboration, virtual classes have become a staple of today's curricula. Our work builds on the Vis-ible Human Projects for Virtual Dissection material and provides a medium for groups of students to do collaborative anatomical dissections in real-time using sketching and 3D visualizations and audio coupled with interactive 2D tablets for precise drawing. We describe the system architecture, compare requirements with those of a previous development [1] and discuss the preliminary results. Discussions with Anatomists show that this is an effective tool. We introduce avenues for further research and discuss collaboration challenges posed by this context.