{"title":"SPEECH ACT ANALYSIS REFLECTED ON FEMALE DIGITAL COMIC MAKERS OF UIN RADEN MAS SAID SURAKARTA","authors":"W. Winarti, Aris Hidayatulloh","doi":"10.47701/icohetech.v3i1.2265","DOIUrl":null,"url":null,"abstract":"This study discusses speech acts in the Digital Comics discourse made by UIN Raden Mas Said Surakarta students who are members of the Creative Digital Skills Development Class. The comic discourse campaigns for the importance of tolerance from both religion and fellow human beings. The digital comics were created in a creative digital skills class held by the English Literature study program at UIN Raden Mas Said Surakarta. Through digital comic discourse, female students create their ideas with the theme of tolerance. By using Searle’s theory, speech act analysis in the discourse is carried out. Searle gave further categories of illocutionary speech acts into representative, directive, commissive, expressive, and declarative categories. These categories make it easier for researchers to see specifically the intended meaning. The data from this study emphasize the utterances spoken by the main characters of the comics. In addition, images from the data become secondary data from this study because the discourse consists of two units, namely text (verbal) and images (non-verbal). The data is processed and classified into several speech act classifications proposed by Searle. The data is described by the qualitative method. The results of this study indicate that speech acts reflected from digital comics by students of UIN Raden Mas Said Surakarta have topics that refer to tolerance and maintaining harmony between religions or friends. In this work, students took three main sub-themes, namely 1) inter-religious harmony, 2) harmony among friends, and 3) harmony among neighbors. Character emphasizes the female character. The stories of the characters also affect the storyline, most of which emphasize caring and caring for each other, especially for women of different religions or different backgrounds. In terms of speech acts, from the 15 data collected, there are Directive, Expressive, and Representative with the directive portion being more dominant. The results show that 46.2 percent of the main characters show directive speech acts. Expressive speech acts show the second dominant speech act with a percentage of 33 percent. While the representative 13.2 percent in representative speech acts. While the declarative percentage shows 6.6 percent. From this percentage, it can be concluded that the use of directive speech acts is the main and most effective reference in conveying the moral message of an invitation, namely an invitation to maintain harmony. While expressive speech acts are used as speech acts that reflect empathy for others. In this case empathy between friends or religion.\n ","PeriodicalId":415761,"journal":{"name":"Proceeding of International Conference on Science, Health, And Technology","volume":"53 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-09-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceeding of International Conference on Science, Health, And Technology","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.47701/icohetech.v3i1.2265","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
This study discusses speech acts in the Digital Comics discourse made by UIN Raden Mas Said Surakarta students who are members of the Creative Digital Skills Development Class. The comic discourse campaigns for the importance of tolerance from both religion and fellow human beings. The digital comics were created in a creative digital skills class held by the English Literature study program at UIN Raden Mas Said Surakarta. Through digital comic discourse, female students create their ideas with the theme of tolerance. By using Searle’s theory, speech act analysis in the discourse is carried out. Searle gave further categories of illocutionary speech acts into representative, directive, commissive, expressive, and declarative categories. These categories make it easier for researchers to see specifically the intended meaning. The data from this study emphasize the utterances spoken by the main characters of the comics. In addition, images from the data become secondary data from this study because the discourse consists of two units, namely text (verbal) and images (non-verbal). The data is processed and classified into several speech act classifications proposed by Searle. The data is described by the qualitative method. The results of this study indicate that speech acts reflected from digital comics by students of UIN Raden Mas Said Surakarta have topics that refer to tolerance and maintaining harmony between religions or friends. In this work, students took three main sub-themes, namely 1) inter-religious harmony, 2) harmony among friends, and 3) harmony among neighbors. Character emphasizes the female character. The stories of the characters also affect the storyline, most of which emphasize caring and caring for each other, especially for women of different religions or different backgrounds. In terms of speech acts, from the 15 data collected, there are Directive, Expressive, and Representative with the directive portion being more dominant. The results show that 46.2 percent of the main characters show directive speech acts. Expressive speech acts show the second dominant speech act with a percentage of 33 percent. While the representative 13.2 percent in representative speech acts. While the declarative percentage shows 6.6 percent. From this percentage, it can be concluded that the use of directive speech acts is the main and most effective reference in conveying the moral message of an invitation, namely an invitation to maintain harmony. While expressive speech acts are used as speech acts that reflect empathy for others. In this case empathy between friends or religion.
本研究讨论了un Raden Mas Said Surakarta学生的数字漫画话语中的言语行为,他们是创意数字技能发展班的成员。喜剧话语宣传宗教和人类同胞宽容的重要性。这些数字漫画是在雅加达大学英语文学研究项目举办的创意数字技能课上创作的。女生通过数字漫画话语,以宽容为主题进行创意创作。运用Searle的理论,对语篇中的言语行为进行分析。Searle进一步将言外行为分类为代表类、指示类、委托类、表达类和陈述类。这些分类使研究人员更容易看到具体的预期意义。本研究的数据强调了漫画中主要人物的话语。此外,数据中的图像成为本研究的次要数据,因为话语由两个单元组成,即文本(言语)和图像(非言语)。对数据进行处理并将其分类为Searle提出的几种语言行为分类。数据用定性方法描述。这项研究的结果表明,UIN Raden Mas Said Surakarta的学生从数字漫画中反映的言语行为的主题涉及宗教或朋友之间的宽容和保持和谐。在这个作品中,学生们采取了三个主要的子主题,即1)宗教间的和谐,2)朋友之间的和谐,3)邻居之间的和谐。人物强调女性的性格。人物的故事也影响着故事情节,大多数都强调相互关心和关怀,特别是对不同宗教或不同背景的女性。在言语行为方面,从收集到的15个数据来看,言语行为有指导性、表达性和代表性,其中指导性部分占主导地位。结果表明,46.2%的主要人物表现出指导性言语行为。表达性言语行为是第二主导言语行为,占33%。而代表性言语行为占13.2%。而陈述性的比例为6.6%。从这个百分比可以得出结论,指示性言语行为的使用是传达邀请的道德信息的主要和最有效的参考,即保持和谐的邀请。而表达性言语行为则是反映对他人感同身受的言语行为。在这种情况下,朋友或宗教之间的同理心。