FamiLinkTV: expanding the social value of the living room with multiplex imaging technology

Hisataka Suzuki, Yannick Littfass, Rex Hsieh, Hiroki Taguchi, Wataru Fujimura, Yukua Koide, Akihiko Shirai
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Abstract

In this paper, we will be introducing a technological solution enabling the use of multiplex imaging technique on the living room television screen. FamiLinkTV allows all the family members to enjoy an experience that goes far beyond the simple screen sharing together: instead of having different family members watching their own contents in their own rooms, or on separate time slots, FamiLinkTV aims to get people to sit on the same couch at the same time. The sharing of physical space will allow family bonding to take place by acting as a catalyst for social interaction. In order to involve more developers and artists in the search for innovative interaction-enhancing content, we opened the field for content creators by proposing a Unity3D plug-in that enables multiplex imaging on 3D flat panels. Current development allows contents such as games, movies and camera feeds to be displayed on the screen, and be seen independently in real-time, either on the naked eye (main content) or through cheap polarizing glasses (hidden content). The implementation of image hiding is likely to have a great impact on the current multiplex technologies.
FamiLinkTV:以多路影像技术拓展客厅的社交价值
在本文中,我们将介绍一种能够在客厅电视屏幕上使用多路成像技术的技术解决方案。FamiLinkTV让所有家庭成员享受的体验远远超出了简单的屏幕共享:不同的家庭成员在自己的房间或不同的时间段观看自己的内容,FamiLinkTV旨在让人们在同一时间坐在同一张沙发上。物理空间的共享将成为社会互动的催化剂,从而使家庭关系更加紧密。为了让更多的开发人员和艺术家参与到创新的交互式增强内容的搜索中,我们提出了一个Unity3D插件,可以在3D平板上进行多路成像,从而为内容创作者打开了这个领域。目前的发展允许游戏,电影和摄像机馈电等内容显示在屏幕上,并且可以通过肉眼(主要内容)或通过廉价的偏光眼镜(隐藏内容)独立实时地看到。图像隐藏的实现可能会对当前的复用技术产生很大的影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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