QuViE/P : An Effective QoS Control Scheme for 3-D Virtual Environments Based on User's Perception

T. Kuroda, T. Suganuma, N. Shiratori
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Abstract

A new 3-D virtual environment (3DVE) system named "QuViE/P" has been proposed in this paper, which can greatly enhance the quality of service (QoS) that users actually feel as good as possible, when the resources for computers and networks are limited. To do this, therefore, we focus on characteristics of the user's perceptual quality evaluation on 3-D objects. In this paper, we propose an effective QoS control scheme that introduces a relationship between system's internal quality parameters and user's perceptual quality parameters. This scheme can appropriately maintain quality and functions for users and is expected to drastically improve convenience when using 3DVE under the situation that resources are limited. Experimental results obtained from using a prototype of QuViE/P show effectiveness of our scheme as follows: Even when computer resource is reduced to 30% of the required amount, our proposed scheme can preferentially keep quality of important objects. Moreover it continues to provide quality and functions that user requires. Whereas in traditional QoS control scheme, objects of importance disappeared in similar situation.
基于用户感知的三维虚拟环境QoS控制策略QuViE/P
本文提出了一种新的三维虚拟环境(3DVE)系统“QuViE/P”,在计算机和网络资源有限的情况下,该系统可以极大地提高用户实际感受到的服务质量(QoS)。因此,为了做到这一点,我们将重点放在用户对3d物体的感知质量评价特征上。本文提出了一种有效的QoS控制方案,该方案引入了系统内部质量参数与用户感知质量参数之间的关系。该方案可以为用户适当地保持质量和功能,有望在资源有限的情况下大幅提高使用3DVE的便利性。使用QuViE/P原型的实验结果表明,该方案的有效性如下:即使计算机资源减少到所需数量的30%,我们提出的方案也能优先保持重要对象的质量。此外,它继续提供用户需要的质量和功能。而在传统的QoS控制方案中,在类似的情况下,重要对象会消失。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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