Ubitile: A Finger-Worn I/O Device for Tabletop Vibrotactile Pattern Authoring

Khanh-Duy Le, Kening Zhu, Tomasz Kosinski, M. Fjeld, Maryam Aj, Shengdong Zhao
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引用次数: 2

Abstract

While most mobile platforms offer motion sensing as input for creating tactile feedback, it is still hard to design such feedback patterns while the screen becomes larger, e.g. tabletop surfaces. This demonstration presents Ubitile, a finger-worn concept offering both motion sensing and vibration feedback for authoring of vibrotactile feedback on tabletops. We suggest the mid-air motion input space made accessible using Ubitile outperforms current GUI-based visual input techniques for designing tactile feedback. Additionally Ubitile offers a hands-free input space for the tactile output. Ubitile integrates both input and output spaces within a single wearable interface, jointly affording spatial authoring/editing and active tactile feedback on- and above- tabletops.
Ubitile:用于桌面振动触觉模式创作的手指穿戴I/O设备
虽然大多数移动平台都提供动作感应作为创造触觉反馈的输入,但当屏幕变得更大时,例如桌面表面,仍然很难设计出这样的反馈模式。这个演示展示了Ubitile,一个手指佩戴的概念,提供运动传感和振动反馈,用于在桌面上创作振动触觉反馈。我们认为使用Ubitile的空中运动输入空间在设计触觉反馈方面优于当前基于gui的视觉输入技术。此外,Ubitile为触觉输出提供了一个免提输入空间。Ubitile将输入和输出空间集成在一个可穿戴界面中,共同提供桌面和桌面上的空间创作/编辑和主动触觉反馈。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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