Design-Based Action Research in the World of Robot Technology and Learning

G. Majgaard
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引用次数: 7

Abstract

Why is design-based action research methodology important in the world of robot technology and learning? This article explores how action research and interaction-driven design can be used in the development of educational robotic tools. Our case study is the development of “Fraction Battle” which is about learning mathematical fractions in primary school. An outdoor digital playground is taken into the classroom and then redesigned to create the game. The article argues for interaction design taking precedence over technology- or goal- driven design in the development of educational tools.
机器人技术与学习领域中基于设计的行动研究
为什么基于设计的行动研究方法在机器人技术和学习领域如此重要?本文探讨了如何将行动研究和交互驱动设计应用于教育机器人工具的开发。我们的案例研究是关于小学数学分数学习的“分数之战”的发展。一个室外数字操场被带入教室,然后重新设计以创造游戏。本文主张在开发教育工具时,交互设计优先于技术或目标驱动的设计。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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