Virtual Humans in Augmented Reality: A First Step towards Real-World Embedded Virtual Roleplayers

Arno Hartholt, S. Mozgai, Edward Fast, Matt Liewer, Adam Reilly, W. Whitcup, Albert A. Rizzo
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引用次数: 16

Abstract

We present one of the first applications of virtual humans in Augmented Reality (AR), which allows young adults with Autism Spectrum Disorder (ASD) the opportunity to practice job interviews. It uses the Magic Leap's AR hardware sensors to provide users with immediate feedback on six different metrics, including eye gaze, blink rate and head orientation. The system provides two characters, with three conversational modes each. Ported from an existing desktop application, the main development lessons learned were: 1) provide users with navigation instructions in the user interface, 2) avoid dark colors as they are rendered transparently, 3) use dynamic gaze so characters maintain eye contact with the user, 4) use hardware sensors like eye gaze to provide user feedback, and 5) use surface detection to place characters dynamically in the world.
增强现实中的虚拟人:迈向现实世界嵌入式虚拟角色扮演的第一步
我们介绍了虚拟人在增强现实(AR)中的第一个应用,它允许患有自闭症谱系障碍(ASD)的年轻人有机会练习工作面试。它使用Magic Leap的AR硬件传感器为用户提供六种不同指标的即时反馈,包括眼睛凝视、眨眼频率和头部方向。该系统提供两个字符,每个字符有三种会话模式。从现有的桌面应用中移植过来的主要开发经验是:1)在用户界面中为用户提供导航指示,2)避免暗颜色,因为它们呈现透明,3)使用动态凝视让角色与用户保持目光接触,4)使用像眼睛凝视这样的硬件传感器提供用户反馈,5)使用表面检测来动态地放置角色。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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