Intellectual Property of Character Design based on Local Content of Ngada District, Indonesia

Ika Yulianti, Yusup Sigit Martyastiadi
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引用次数: 2

Abstract

Ngada district, East Nusa Tenggara, Indonesia has geopolitics, socio-culture, history, tourism and infrastructure, which are highly valued by the local community. This is one of the uniqueness and identity that can be appointed as a work of the nation's children. This article will describe the process of character design based on the cultural characteristics of Ngada. This uniqueness and identity have been adopted as animation works with local content through a process of research on the community, the behavior of the local community, accessories, and traditional dress motifs in the Ngada district, Flores, Indonesia. This research employs visual design methods, the following stages are conceptualization, making alternative designs, and ending with a solid finishing outline. This solidity is needed to meet the pre-production standards of animation so that it is ready to be produced into animation movie and other developments. The concept of simplification is used to transform ideas into character visualization. Then this visualization becomes the main material characterizations in shaping stories in animation movie. The results of this study create character designs including the concepts of physiological, psychological and sociological characterizations. The concept of threedimensional development is employed as a visual determination and the quality of the results of the design character design.
基于印尼Ngada地区本地内容的文字设计知识产权
印尼东努沙登加拉地区的地缘政治、社会文化、历史、旅游和基础设施受到当地社区的高度重视。这是一件具有独特性和身份的作品,可以被指定为全国儿童的作品。本文将根据《那达达》的文化特点,描述其文字设计的过程。通过对印度尼西亚弗洛雷斯Ngada地区的社区、当地社区的行为、配饰和传统服装图案的研究,这种独特性和身份被采用为具有当地内容的动画作品。本研究采用视觉设计方法,接下来的阶段是概念化,进行替代设计,并以一个坚实的整理大纲结束。这种坚固性是满足动画前期制作标准所需要的,这样才能准备好制作成动画电影等发展。简化的概念被用来将思想转化为人物形象。这种视觉化成为动画电影故事塑造的主要材料表征。本研究的结果创造了包括生理、心理和社会学特征概念的角色设计。立体发展的概念被用来作为视觉上的决定和品质的设计结果的人物设计。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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