Determining visibility between extended objects

André Hinkenjann, H. Müller
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引用次数: 1

Abstract

Two query problems for visibility are considered. The first one is to find the visibility set of two query objects A and B of the same type as the objects of the given scene. The visibility set is characterized by those line segments connecting points on A and B which do not intersect scene objects between A and B. We show that scenes consisting of disjoint line segments in the plane can be processed into a data structure of about linear size so that the visibility set can be found in sublinear time per component of the representation chosen for the visibility set. The construction can also be applied to scenes of disjoint triangles in space. The disadvantage of possibly many components can be diminished by pre-clipping against the viewing hull of A and B. The query version of the clipping problem can also be solved in about linear space and sublinear query time. The result of the first problem is used for an efficient solution of the second problem which is to calculate the visibility sets between query object A and all scene objects visible from A.
确定扩展对象之间的可见性
考虑了可见性的两个查询问题。第一个是找到与给定场景的对象类型相同的两个查询对象A和B的可见性集。可见性集的特征是连接A和B上的点的线段,这些线段不与A和B之间的场景物体相交。我们表明,由平面上不相交的线段组成的场景可以被处理成一个大约线性大小的数据结构,这样可见性集可以在为可见性集选择的表示的每个分量的亚线性时间内找到。这种构造也可以应用于空间中不相交的三角形场景。通过对A和b的视壳进行预裁剪,可以减少组件可能多的缺点,并且可以在大约线性空间和亚线性查询时间内解决查询版本的裁剪问题。第一个问题的结果用于有效解决第二个问题,即计算查询对象A与从A可见的所有场景对象之间的可见性集。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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