3D Range Image Simplification

Sang C. Park, Gi-Nam Wang
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Abstract

This paper proposes an simplification algorithm of a range image. One of the merits of the proposed approach is that it is not necessary to convert the range image into a triangular mesh (initial triangular mesh), a process that requires a large amount of memory, because the proposed algorithm works directly on a range image. The key idea of the paper is to employ an additional data structure, called a ‘flag map’, for the support of the irregular topology changes that happen during the simplification procedure. As the flag map is able to maintain all the history of the topology changes, an easy extraction of the simplified triangular mesh from the flag map is possible.
三维距离图像简化
提出了一种距离图像的简化算法。该方法的优点之一是不需要将距离图像转换为三角形网格(初始三角形网格),这一过程需要大量的内存,因为该算法直接对距离图像进行处理。本文的关键思想是采用一种额外的数据结构,称为“标志映射”,以支持在简化过程中发生的不规则拓扑变化。由于标志图能够保留所有拓扑变化的历史,因此可以很容易地从标志图中提取简化的三角形网格。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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