N. Shivakumar, C. Sreenan, B. Narendran, P. Agrawal
{"title":"The Concord algorithm for synchronization of networked multimedia streams","authors":"N. Shivakumar, C. Sreenan, B. Narendran, P. Agrawal","doi":"10.1109/MMCS.1995.484905","DOIUrl":null,"url":null,"abstract":"Synchronizing different data streams from multiple sources simultaneously at a receiver is one of the basic problems involved in multimedia distributed systems. This requirement stems from the nature of packet based networks which can introduce end-to-end delays that vary both within and across streams. We present a new algorithm called Concord, which provides an integrated solution for these single and multiple stream synchronization problems. It is notable because it defines a single framework to deal with both problems, and operates under the influence of parameters which can be supplied by the application involved. In particular these parameters are used to allow a trade-off between the packet loss rates, total end-to-end delay and skew for each of the streams. For applications like conferencing this is used to reduce delay by determining the minimum buffer delay/size required.","PeriodicalId":423754,"journal":{"name":"Proceedings of the International Conference on Multimedia Computing and Systems","volume":"85 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1995-05-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"47","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the International Conference on Multimedia Computing and Systems","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/MMCS.1995.484905","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 47
Abstract
Synchronizing different data streams from multiple sources simultaneously at a receiver is one of the basic problems involved in multimedia distributed systems. This requirement stems from the nature of packet based networks which can introduce end-to-end delays that vary both within and across streams. We present a new algorithm called Concord, which provides an integrated solution for these single and multiple stream synchronization problems. It is notable because it defines a single framework to deal with both problems, and operates under the influence of parameters which can be supplied by the application involved. In particular these parameters are used to allow a trade-off between the packet loss rates, total end-to-end delay and skew for each of the streams. For applications like conferencing this is used to reduce delay by determining the minimum buffer delay/size required.