Image mosaicing for tele-reality applications

R. Szeliski
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引用次数: 515

Abstract

This paper presents some techniques for automatically deriving realistic 2-D scenes and 3-D geometric models from video sequences. These techniques can be used to build environments and 3-D models for virtual reality application based on recreating a true scene, i.e., tele-reality applications. The fundamental technique used in this paper is image mosaicing, i.e., the automatic alignment of multiple images into larger aggregates which are then used to represent portions of a 3-D scene. The paper first examines the easiest problems, those of flat scene and panoramic scene mosaicing. It then progresses to more complicated scenes with depth, and concludes with full 3-D models. The paper also discusses a number of novel applications based on tele-reality technology.<>
用于远程现实应用的图像拼接
本文介绍了从视频序列中自动生成逼真的二维场景和三维几何模型的一些技术。这些技术可用于在再现真实场景的基础上为虚拟现实应用构建环境和三维模型,即远程现实应用。本文使用的基本技术是图像拼接,即将多个图像自动对齐成更大的聚合,然后用于表示3d场景的部分。本文首先研究了平面场景和全景场景拼接中最容易遇到的问题。然后,它会深入到更复杂的场景,并以完整的3d模型结束。本文还讨论了基于远程现实技术的一些新应用
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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