Building IoT Systems Using Distributed First-Class Reactive Programming

C. Troyer, Jens Nicolay, W. Meuter
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引用次数: 8

Abstract

Contemporary IoT systems are challenging to develop, deploy, and maintain. This is because of their ever-increasing scale, dynamic network topologies, heterogeneity and resource constraints of the involved devices, and failures that may occur as a result of these characteristics. Existing approaches are either not at the right level of abstraction, require developers to learn specialized languages, or miss certain key features to address all these challenges in a uniform manner. In this paper we leverage reactive programming and code mobility to support the entire life-cycle of large-scale IoT systems. Our approach is based on existing programming technologies and offers simple and composable abstractions to developers. We implemented our approach in a middleware called Potato and used it to develop and deploy an IoT application on a Raspberry Pi cluster. We found that using Potato reduces much of the accidental complexity associated with developing and deploying IoT systems, resulting in clean and maintainable programs.
使用分布式一级响应式编程构建物联网系统
当代物联网系统在开发、部署和维护方面具有挑战性。这是因为它们不断增长的规模、动态的网络拓扑、所涉及设备的异质性和资源约束,以及这些特征可能导致的故障。现有的方法要么没有达到正确的抽象层次,要么要求开发人员学习专门的语言,要么缺少某些关键特性,无法以统一的方式解决所有这些挑战。在本文中,我们利用响应式编程和代码移动性来支持大规模物联网系统的整个生命周期。我们的方法基于现有的编程技术,并为开发人员提供简单和可组合的抽象。我们在一个名为Potato的中间件中实现了我们的方法,并用它在树莓派集群上开发和部署了一个物联网应用程序。我们发现,使用Potato减少了与开发和部署物联网系统相关的许多意外复杂性,从而产生了干净且可维护的程序。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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