Modelling an interactive ITS using a MAS approach: from design to pedagogical evaluation

L. Giraffa, M. Mora, R. Viccari
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引用次数: 22

Abstract

This paper shows how a multi-agent systems (MAS) approach may be used to build an interactive intelligent tutoring system (ITS) designed as a game. We model the ITS as a society of both reactive and cognitive agents that interact through a graphical interface. We present an experiment carried out in a school in order to test our hypothesis about the architecture's pedagogical potential, and we present the results obtained.
使用MAS方法对交互式ITS建模:从设计到教学评估
本文展示了如何使用多智能体系统(MAS)方法来构建一个设计为游戏的交互式智能辅导系统(ITS)。我们将ITS建模为通过图形界面交互的反应性和认知代理的社会。我们展示了在一所学校进行的实验,以测试我们关于建筑教学潜力的假设,并展示了获得的结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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