Head and hands 3D tracking in real time by the EM algorithm

O. Bernier, D. Collobert
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引用次数: 13

Abstract

This paper presents a method for real time hand and head tracking, in three dimensions, using two cameras. This tracking is intended as a first step for a gesture recognition system, using the trajectories of the hands, or as input to a real time clone animation system. The method used is based on simple preprocessing followed by the use of a statistical model linking the observations to the parameters: the position of the hands and the head. Preprocessing consist of background subtraction followed by skin color detection, using a simple color lookup table. The statistical model is composed of three ellipsoids, one for each hand and one for the head. A Gaussian probability density with the same center and size is associated with each ellipse. The parameters of the model are adapted to the pixel detected by the preprocessing stage. The EM algorithm is used to obtain the parameters corresponding to the maximum of the likelihood. The hands and head tracking is realized in near real time on a single workstation.
利用EM算法实现头部和手部的实时三维跟踪
本文提出了一种利用两台摄像机在三维空间中实时跟踪手部和头部的方法。这种跟踪旨在作为手势识别系统的第一步,使用手的轨迹,或作为实时克隆动画系统的输入。所使用的方法是基于简单的预处理,然后使用统计模型将观察结果与参数联系起来:手和头的位置。预处理包括背景减法,然后使用简单的颜色查找表进行肤色检测。统计模型由三个椭球组成,每只手一个,头一个。每个椭圆都有一个具有相同中心和大小的高斯概率密度。模型的参数与预处理阶段检测到的像素相适应。利用EM算法获得似然最大值所对应的参数。手和头部的跟踪是在一个工作站上近乎实时地实现。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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