Reducing VR Sickness Through Peripheral Visual Effects

Helmut Buhler, Sebastian Misztal, Jonas Schild
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引用次数: 37

Abstract

This paper proposes and evaluates two novel visual effects that can be applied to Virtual Reality (VR) applications to reduce VR sickness with head-mounted displays (HMD). Unlike other techniques that pursue the same goal, our approach allows a user to move continuously through a virtual environment without reducing the perceived field of view (FOV). A within-design study with 18 users compares reported sickness between the two effects and baseline. The results show lower means of sickness in the two novel effects; however, the difference is not statistically significant across all users, replicating large variety in individual reactions found in previous studies. In summary, reducing optical flow in peripheral vision is a promising approach. Future potential lies in adjusting visual effect parameters to maximize impact for large user groups.
通过周边视觉效果减少VR眩晕
本文提出并评估了两种可应用于虚拟现实(VR)应用的新型视觉效果,以减少头戴式显示器(HMD)的VR病。与其他追求相同目标的技术不同,我们的方法允许用户在虚拟环境中连续移动,而不会减少感知视野(FOV)。一项有18名用户参与的设计内研究比较了两种影响和基线之间报告的疾病。结果表明,这两种新效应的疾病发生率较低;然而,这种差异在所有用户中并不具有统计学意义,重复了先前研究中发现的个体反应的巨大差异。综上所述,减少周边视觉中的光流是一种很有前途的方法。未来的潜力在于调整视觉效果参数,以最大限度地影响大型用户群体。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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