Using games in software engineering education to increase student success and retention

C. S. Longstreet, Kendra L. Cooper
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引用次数: 12

Abstract

Summary form only given. Spoken language technologies have reached enough maturity to be integrated in many applications in eHealth and eLearning. The challenges and the potential are enormous. There are many other areas in which this claim could be equally made, but these two areas share many technical issues and, of course, they also share a huge significance from a social point of view. This was the driving force for our recent efforts at the Spoken Language Systems Lab of INESC-ID in terms of eHealth and eLearning. This talk tries to give an overview of these efforts and, in spite of the fact that they will be demonstrated for the Portuguese language, it will also try to emphasize how easily they can be extended to new languages.
在软件工程教育中使用游戏来提高学生的成功率和保留率
只提供摘要形式。口语技术已经足够成熟,可以集成到电子健康和电子学习的许多应用中。挑战和潜力是巨大的。还有许多其他领域也可以提出同样的主张,但这两个领域有许多共同的技术问题,当然,从社会的角度来看,它们也具有巨大的意义。这是我们最近在INESC-ID口语系统实验室在电子健康和电子学习方面所做努力的动力。这次演讲试图给这些努力一个概述,尽管他们将展示葡萄牙语,它也将试图强调他们是多么容易扩展到新的语言。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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