Julien Pilet, Andreas Geiger, Pascal Lagger, V. Lepetit, P. Fua
{"title":"An all-in-one solution to geometric and photometric calibration","authors":"Julien Pilet, Andreas Geiger, Pascal Lagger, V. Lepetit, P. Fua","doi":"10.1109/ISMAR.2006.297796","DOIUrl":null,"url":null,"abstract":"We propose a fully automated approach to calibrating multiple cameras whose fields of view may not all overlap. Our technique only requires waving an arbitrary textured planar pattern in front of the cameras, which is the only manual intervention that is required. The pattern is then automatically detected in the frames where it is visible and used to simultaneously recover geometric and photometric camera calibration parameters. In other words, even a novice user can use our system to extract all the information required to add virtual 3D objects into the scene and light them convincingly. This makes it ideal for Augmented Reality applications and we distribute the code under a GPL license.","PeriodicalId":332844,"journal":{"name":"2006 IEEE/ACM International Symposium on Mixed and Augmented Reality","volume":"20 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2006-10-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"36","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2006 IEEE/ACM International Symposium on Mixed and Augmented Reality","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ISMAR.2006.297796","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 36
Abstract
We propose a fully automated approach to calibrating multiple cameras whose fields of view may not all overlap. Our technique only requires waving an arbitrary textured planar pattern in front of the cameras, which is the only manual intervention that is required. The pattern is then automatically detected in the frames where it is visible and used to simultaneously recover geometric and photometric camera calibration parameters. In other words, even a novice user can use our system to extract all the information required to add virtual 3D objects into the scene and light them convincingly. This makes it ideal for Augmented Reality applications and we distribute the code under a GPL license.