Resolving multiple occluded layers in augmented reality

M. Livingston, J. Swan, Joseph L. Gabbard, Tobias Höllerer, D. Hix, S. Julier, Y. Baillot, Dennis G. Brown
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引用次数: 165

Abstract

A useful function of augmented reality (AR) systems is their ability to visualize occluded infrastructure directly in a user's view of the environment. This is especially important for our application context, which utilizes mobile AR for navigation and other operations in an urban environment. A key problem in the AR field is how to best depict occluded objects in such a way that the viewer can correctly infer the depth relationships between different physical and virtual objects. Showing a single occluded object with no depth context presents an ambiguous picture to the user. But showing all occluded objects in the environments leads to the "Superman's X-ray vision" problem, in which the user sees too much information to make sense of the depth relationships of objects. Our efforts differ qualitatively from previous work in AR occlusion, because our application domain involves far-field occluded objects, which are tens of meters distant from the user. Previous work has focused on near-field occluded objects, which are within or just beyond arm's reach, and which use different perceptual cues. We designed and evaluated a number of sets of display attributes. We then conducted a user study to determine which representations best express occlusion relationships among far-field objects. We identify a drawing style and opacity settings that enable the user to accurately interpret three layers of occluded objects, even in the absence of perspective constraints.
在增强现实中解决多个遮挡层
增强现实(AR)系统的一个有用功能是它们能够直接在用户的环境视图中可视化被遮挡的基础设施。这对于我们的应用程序上下文尤其重要,它利用移动AR在城市环境中进行导航和其他操作。AR领域的一个关键问题是如何最好地描绘被遮挡的物体,使观看者能够正确地推断不同物理和虚拟物体之间的深度关系。在没有深度背景的情况下显示单个被遮挡的物体会给用户呈现出模糊的图像。但是,显示环境中所有被遮挡的物体会导致“超人的x射线视觉”问题,即用户看到的信息太多,无法理解物体之间的深度关系。我们的工作与以前在AR遮挡方面的工作在质量上有所不同,因为我们的应用领域涉及远场遮挡物体,距离用户几十米远。以前的工作集中在近场遮挡的物体上,这些物体在手臂够得着的范围内或刚刚超出手臂够得着的范围,并且使用不同的感知线索。我们设计并评估了一些显示属性集。然后,我们进行了用户研究,以确定哪些表示最能表达远场物体之间的遮挡关系。我们确定了一个绘图样式和不透明度设置,使用户能够准确地解释三层遮挡的对象,即使在没有透视约束的情况下。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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