Supervision of task-oriented multimodal rendering for VR applications

Guillaume Bouyer, P. Bourdot, M. Ammi
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引用次数: 10

Abstract

This article addresses the question of integrating multimodal rendering in Virtual Reality applications. It exposes first the interest of multimedia intelligent systems to improve human activity in Virtual Environments. Then it details the conception of a software module in charge of supervising multimodal information rendering, depending on the interaction and its context. From existing psychophysical studies and concrete applications, we propose a model, an architecture and a decision process. Finally a first implementation is presented to validate the core of the simulator and show the adaptability of its knowledge base.
监督面向任务的VR应用多模态渲染
本文讨论了在虚拟现实应用程序中集成多模态渲染的问题。它首先揭示了多媒体智能系统对改善虚拟环境中人类活动的兴趣。然后详细介绍了一个软件模块的概念,该模块负责根据交互及其上下文监督多模态信息的呈现。根据现有的心理物理研究和具体应用,我们提出了一个模型、一个架构和一个决策过程。最后给出了仿真器的第一个实现,验证了仿真器的核心和知识库的适应性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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